So, I want to formulate a set of simple rules that will take him from 'knowing how the pieces move' to the point where he can start to appreciate some theory.
- Knight = 3 pawns. Bishop = 3 pawns. Rook = 5 pawns. Queen = 9 pawns.
- Don't move more than 2 pawns before both Knights and at least 1 Bishop have moved.
- Look for pieces that are unprotected and attack them.
- Try to occupy the 4 squares in the centre of the board with pawns and Knights.
It truly is an ocean from which a gnat may drink and in which an elephant can bathe; the trick is to find a path into it which will maintain his interest without it overwhelming or daunting him. I hope these rules are simple enough without ingraining too many bad habits, the key at this stage is to make pushing wood enjoyable while fostering an understanding of why each move is being made.
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